[Blocks] #Total fermentation time in ticks # Default: 6000 # Range: > 1 totalFermentationTime = 6000 #Maximum fluid level in the Fermentation Barrel # Default: 100 # Range: 10 ~ 1000 maxFluidLevel = 100 #How much Fluid a Grapejuice Bottle fills # Default: 25 # Range: 1 ~ 1000 maxFluidPerJuice = 25 #Apple Press mashing time in ticks # Default: 600 # Range: 1 ~ 1000 applePressMaxMashingProgress = 600 #Apple Press fermenting time in ticks # Default: 800 # Range: 1 ~ 1000 applePressMaxFermentingProgress = 800 #Chance for cherries to grow # Default: 0.4 # Range: 0.0 ~ 1.0 cherryGrowthChance = 0.4 #Chance for apples to grow # Default: 0.4 # Range: 0.0 ~ 1.0 appleGrowthChance = 0.4 #Chance for grapes to grow # Default: 0.5 # Range: 0.0 ~ 1.0 grapeGrowthChance = 0.5 [Items.Wine] #Maximum level for wine # Default: 5 # Range: 1 ~ 10 maxLevel = 5 #Start duration for wine in seconds # Default: 1800 # Range: 1 ~ 100000 startDuration = 1800 #Duration per year in seconds # Default: 200 # Range: 1 ~ 10000 durationPerYear = 200 #Days per year # Default: 24 # Range: 1 ~ 100 daysPerYear = 24 #Years per effect level # Default: 6 # Range: 1 ~ 100 yearsPerEffectLevel = 6 #Maximum duration in seconds # Default: 15000 # Range: 1 ~ 100000 maxDuration = 15000 [Items.Banner] #Set to false to disable the banner's effect. giveEffect = true #Set to false to hide the banner's tooltip. If giveEffect is false, showTooltip is automatically false. showTooltip = true [Items.Basket] #List of item IDs that are blacklisted from being placed in the picnic basket. Format: 'modid:itemname' basketBlacklist = ["vinery:basket"] [Items.WanderingTrader] #Chance for the custom trader to spawn. Range: 0.0 to 1.0 # Default: 0.5 # Range: 0.0 ~ 1.0 spawnChance = 0.5 #If true, the trader will spawn with mules. spawnWithMules = true #Spawn delay for the trader in ticks. # Default: 48000 # Range: > 1 spawnDelay = 48000 [Items.VillagerTrades] #List of trades for Level 1. Format: item|price|quantity|maxUses|isSelling level1Trades = ["vinery:red_grape|5|4|5|false", "vinery:white_grape|5|4|5|false", "vinery:red_grape_seeds|2|1|1|true", "vinery:white_grape_seeds|2|1|1|true"] #List of trades for Level 2. Format: item|price|quantity|maxUses|isSelling level2Trades = ["vinery:wine_bottle|1|2|7|true"] #List of trades for Level 3. Format: item|price|quantity|maxUses|isSelling level3Trades = ["vinery:flower_box|3|1|10|true", "vinery:white_grape_bag|7|1|10|true", "vinery:red_grape_bag|7|1|10|true"] #List of trades for Level 4. Format: item|price|quantity|maxUses|isSelling level4Trades = ["vinery:basket|4|1|10|true", "vinery:flower_pot_big|5|1|10|true", "vinery:window|12|1|10|true", "vinery:dark_cherry_beam|6|1|10|true", "vinery:taiga_red_grape_seeds|2|1|5|true", "vinery:taiga_white_grape_seeds|2|1|5|true"] #List of trades for Level 5. Format: item|price|quantity|maxUses|isSelling level5Trades = ["vinery:wine_box|10|1|10|true", "vinery:lilitu_wine|4|1|10|true", "vinery:calendar|12|1|15|true"]