This commit is contained in:
mgr
2025-03-07 18:48:54 +01:00
commit 96a425477d
52 changed files with 3695 additions and 0 deletions

3
spigot/plugins/Pl3xMap/.gitignore vendored Normal file
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/*
!/.gitignore
!/config.yml

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settings:
# Extra logger/console output. (can be spammy)
debug-mode: false
# The language file to use from the locale folder.
language-file: lang-en.yml
# Set the web address players use to connect to your map. This
# is only used for the client mod to know where to connect.
web-address: https://mc.zekro.de
web-directory:
# The directory that houses the website and world tiles.
# This is a relative path from Pl3xMap's plugin directory,
# unless it starts with / in which case it will be treated
# as an absolute path.
path: web/
# Set to true if you don't want Pl3xMap to overwrite
# the website files on startup. (Good for servers that
# customize these files)
# Note: Be sure this is false when upgrading.
read-only: false
# The image format for tile images.
# Built in types: bmp, gif, jpg, jpeg, png
tile-format: png
# The quality for image tiles (0.0 - 1.0)
# 0.0 is low quality, high compression, small file size
# 1.0 is high quality, no compression, large file size
# Note: Not all image formats honor this setting.
tile-quality: 0.0
map:
zoom:
# Forces the map's zoom level to always be a multiple of this.
# By default, the zoom level snaps to the nearest integer; lower
# values (e.g. 0.5 or 0.1) allow for greater granularity. A
# value of 0 means the zoom level will not be snapped.
snap: 0.25
# Controls how much the map's zoom level will change after a zoom in,
# zoom out, pressing + or - on the keyboard, or using the zoom controls.
# Values smaller than 1 (e.g. 0.5) allow for greater granularity.
delta: 0.25
# How many scroll pixels (as reported by L.DomEvent.getWheelDelta) mean
# a change of one full zoom level. Smaller values will make wheel-zooming
# faster (and vice versa).
wheel: 120
internal-webserver:
# Enable the built-in web server.
# Disable this if you want to use a standalone web server
# such as apache or nginx.
enabled: true
# The interface the built-in web server should bind to.
# This is NOT always the same as your public facing IP.
# If you don't understand what this is,
# leave it set to 0.0.0.0
bind: 0.0.0.0
# The port the built-in web server listens to.
# Make sure the port is allocated if using Pterodactyl.
port: 8100
# Allows the built-in web server to follow symlinks.
# It is generally advised against enabling this,
# for security reasons. But you do you, boo boo.
follow-symlinks: false
performance:
live-update:
# Whether or not the real-time marker system should run.
enabled: true
# The number of process-threads to use for real-time marker updates on the map.
# Value of -1 will use 50% of the available cpu-threads. (recommended)
threads: -1
# The number of process-threads to use for loading and scanning chunks.
# Value of -1 will use 50% of the available cpu-threads. (recommended)
render-threads: -1
gc:
# Runs the JVM GC after a render job stops to free up memory immediately.
when-finished: true
# Runs the JVM GC aggressively while a render is running
# CAUTION: this _will_ slow down your renders!
when-running: false
world-settings:
default:
# Enables this world to be rendered on the map.
enabled: true
render:
# Renderers to use. Each renderer will render a different type of map. The value is the icon
# that the renderer should use in the Web UI. These are any "*.png" files under "web/images/icon/"
#
# The built-in renderers include (key):
# vintage_story, basic, biomes, flowermap, inhabited, night, nether_roof, and vanilla
#
# The built-in icons include (value):
# overworld_basic, overworld_biomes, overworld_night,
# nether_basic, nether_biomes, nether_night, nether_roof,
# the_end_basic, the_end_biomes, the_end_night,
# flowermap, inhabited, vanilla
renderers:
vintage_story: overworld_basic
# World skylight value. This is used for the day/night cycle
# map (not yet implemented) .Values are clamped to 0-15
# with 0 being darkest and 15 being full bright.
skylight: 15
# Enables blending of biome grass/foliage/water colors similar to
# the client's biome blending option.
# Values are clamped to 0-7
biome-blend: 3
# Enable translucent fluids.
# This will make the fluids look fancier and translucent,
# so you can see the blocks below in shallow fluids.
translucent-fluids: true
# Enable translucent glass.
# This will make the glass look fancier and translucent,
# so you can see the blocks below.
translucent-glass: true
# Type of heightmap to render.
# NONE has no heightmap drawn.
# EVEN_ODD makes every other Y layer darker, like Dynmap.
# HIGH_CONTRAST same as MODERN, but darker.
# LOW_CONTRAST same as MODERN, but lighter.
# MODERN is a clearer, more detailed view.
# OLD_SCHOOL is the old type from v1.
# VANILLA matches the in-game vanilla maps.
# EVEN_ODD_HIGH_CONTRAST mix of EVEN_ODD and HIGH_CONTRAST.
# EVEN_ODD_LOW_CONTRAST mix of EVEN_ODD and LOW_CONTRAST.
# EVEN_ODD_MODERN mix of EVEN_ODD and MODERN.
# EVEN_ODD_OLD_SCHOOL mix of EVEN_ODD and OLD_SCHOOL.
# EVEN_ODD_VANILLA mix of EVEN_ODD and VANILLA.
heightmap-type: MODERN
# Visible areas of the world.
visible-areas:
- type: world-border
ui:
# The display name of the world in the world list.
# Use <world> to use the official world name.
display-name: <world>
# The order of the world in the world list
order: 0
# Shows the footer attributes
attribution: true
# The display position for the blockinfo box
blockinfo: bottomleft
# The display position for the coordinates box
coords: bottomcenter
# The display position for the link box
link: bottomright
center:
# The x coordinate for the map to load at.
# A value of -1 will default to world spawn.
x: -1
# The z coordinate for the map to load at.
# A value of -1 will default to world spawn.
z: -1
zoom:
# The default zoom when loading the map in browser.
# Normal sized tiles (1 pixel = 1 block) are
# always at zoom level 0.
default: 0
# The maximum zoom out you can do on the map.
# Each additional level requires a new set of tiles
# to be rendered, so don't go too wild here.
max-out: 3
# Extra zoom in layers will stretch the original
# tile images so you can zoom in further without
# the extra cost of rendering more tiles.
max-in: 2
world:
enabled: true
render:
renderers:
vintage_story: overworld_basic
ui:
display-name: Overworld
order: 0
world_nether:
render:
renderers:
basic: nether_basic
skylight: 0
ui:
display-name: The Nether
order: 1
world_the_end:
render:
renderers:
basic: the_end_basic
skylight: 0
ui:
display-name: The End
order: 2

1
spigot/plugins/WorldGuard/.gitignore vendored Normal file
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/cache

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regions:
uuid-migration:
perform-on-next-start: false
keep-names-that-lack-uuids: true
use-creature-spawn-event: true
disable-bypass-by-default: false
announce-bypass-status: false
use-paper-entity-origin: false
enable: true
invincibility-removes-mobs: false
cancel-chat-without-recipients: true
nether-portal-protection: true
fake-player-build-override: true
explosion-flags-block-entity-damage: true
high-frequency-flags: false
protect-against-liquid-flow: false
wand: minecraft:leather
max-claim-volume: 30000
claim-only-inside-existing-regions: false
set-parent-on-claim: ''
location-flags-only-inside-regions: false
max-region-count-per-player:
default: 7
auto-invincible: false
auto-invincible-group: false
auto-no-drowning-group: false
use-player-move-event: true
use-player-teleports: true
use-particle-effects: true
disable-permission-cache: false
security:
deop-everyone-on-join: false
block-in-game-op-command: false
host-keys-allow-forge-clients: false
host-keys: {}
summary-on-start: true
op-permissions: true
build-permission-nodes:
enable: false
deny-message: '&eSorry, but you are not permitted to do that here.'
event-handling:
block-entity-spawns-with-untraceable-cause: false
interaction-whitelist: []
emit-block-use-at-feet: []
ignore-hopper-item-move-events: false
break-hoppers-on-denied-move: true
protection:
item-durability: true
remove-infinite-stacks: false
disable-xp-orb-drops: false
use-max-priority-association: false
gameplay:
block-potions: []
block-potions-overly-reliably: false
disable-conduit-effects: false
default:
pumpkin-scuba: false
disable-health-regain: false
physics:
no-physics-gravel: false
no-physics-sand: false
vine-like-rope-ladders: false
allow-portal-anywhere: false
disable-water-damage-blocks: []
ignition:
block-tnt: false
block-tnt-block-damage: false
block-lighter: false
fire:
disable-lava-fire-spread: false
disable-all-fire-spread: false
disable-fire-spread-blocks: []
lava-spread-blocks: []
mobs:
block-creeper-explosions: false
block-creeper-block-damage: false
block-wither-explosions: false
block-wither-block-damage: false
block-wither-skull-explosions: false
block-wither-skull-block-damage: false
block-enderdragon-block-damage: false
block-enderdragon-portal-creation: false
block-fireball-explosions: false
block-fireball-block-damage: false
anti-wolf-dumbness: false
allow-tamed-spawns: true
disable-enderman-griefing: false
disable-snowman-trails: false
block-painting-destroy: false
block-item-frame-destroy: false
block-armor-stand-destroy: false
block-plugin-spawning: true
block-above-ground-slimes: false
block-other-explosions: false
block-zombie-door-destruction: false
block-vehicle-entry: false
block-creature-spawn: []
block-windcharge-explosions: false
player-damage:
disable-fall-damage: false
disable-lava-damage: false
disable-fire-damage: false
disable-lightning-damage: false
disable-drowning-damage: false
disable-suffocation-damage: false
disable-contact-damage: false
teleport-on-suffocation: false
disable-void-damage: false
teleport-on-void-falling: false
reset-fall-on-void-teleport: false
disable-explosion-damage: false
disable-mob-damage: false
disable-death-messages: false
crops:
disable-creature-trampling: false
disable-player-trampling: false
turtle-egg:
disable-creature-trampling: false
disable-player-trampling: false
weather:
prevent-lightning-strike-blocks: []
disable-lightning-strike-fire: false
disable-thunderstorm: false
disable-weather: false
disable-pig-zombification: false
disable-villager-witchification: false
disable-powered-creepers: false
always-raining: false
always-thundering: false
dynamics:
disable-mushroom-spread: false
disable-ice-melting: false
disable-snow-melting: false
disable-snow-formation: false
disable-ice-formation: false
disable-leaf-decay: false
disable-grass-growth: false
disable-mycelium-spread: false
disable-vine-growth: false
disable-rock-growth: false
disable-sculk-growth: false
disable-crop-growth: false
disable-soil-dehydration: false
disable-coral-block-fade: false
snow-fall-blocks: []
disable-copper-block-fade: false
disable-soil-moisture-change: false
blacklist:
use-as-whitelist: false
logging:
console:
enable: true
database:
enable: false
dsn: jdbc:mysql://localhost:3306/minecraft
user: root
pass: ''
table: blacklist_events
file:
enable: false
path: worldguard/logs/%Y-%m-%d.log
open-files: 10
custom-metrics-charts: true
extra-timings:
session-handlers: true
sniffer-egg:
disable-creature-trampling: false
disable-player-trampling: false

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#
# WorldGuard blacklist
#
# The blacklist lets you block actions, blocks, and items from being used.
# You choose a set of "items to affect" and a list of "actions to perform."
#
###############################################################################
#
# Example to block some ore mining and placement:
# [coal_ore,gold_ore,iron_ore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Events that you can detect:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
# - on-equip (an item is equipped to the player's armor slots)
# NOTE: on-equip is overprotective due to deficiencies in Bukkit API
# - on-dispense (a dispenser is about to dispense an item)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins with the 'worldguard.notify' permission)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - ignore-perms (comma-separated list of permissions to not affect - make up
# your very own permissions!)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
###############################################################################
#
# For more information, see:
# https://worldguard.enginehub.org/en/latest/blacklist/
#
###############################################################################
#
# Some examples follow.
# REMEMBER: If a line has # in front, it will be ignored.
#
# Deny lava buckets
#[lava_bucket]
#ignore-perms=my.own.madeup.permission
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coal_ore,gold_ore,iron_ore]
#ignore-groups=admins,mods
#on-break=notify,deny,log

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#
# WorldGuard's world configuration file
#
# This is a world configuration file. Anything placed into here will only
# affect this world. If you don't put anything in this file, then the
# settings will be inherited from the main configuration file.
#
# If you see {} below, that means that there are NO entries in this file.
# Remove the {} and add your own entries.
#
regions:
titles-always-use-default-times: true

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#
# WorldGuard regions file
#
# WARNING: THIS FILE IS AUTOMATICALLY GENERATED. If you modify this file by
# hand, be aware that A SINGLE MISTYPED CHARACTER CAN CORRUPT THE FILE. If
# WorldGuard is unable to parse the file, your regions will FAIL TO LOAD and
# the contents of this file will reset. Please use a YAML validator such as
# http://yaml-online-parser.appspot.com (for smaller files).
#
# REMEMBER TO KEEP PERIODICAL BACKUPS.
#
regions:
busfahrerlukas_plot_2:
min: {x: -1116, y: -64, z: 1385}
max: {x: -1090, y: 319, z: 1410}
members: {}
flags: {}
owners:
unique-ids: [5fdf7eee-58b0-4fe3-9647-7236017cbedf]
type: cuboid
priority: 0
mcraftdan_plot_5:
min: {x: -35, y: -64, z: 569}
max: {x: -34, y: 319, z: 570}
members: {}
flags: {chest-access: allow}
owners:
unique-ids: [d51c9805-6298-4f93-9386-dfacad2eae28]
type: cuboid
priority: 10
mcraftdan_plot_6:
min: {x: -1040, y: -64, z: 2580}
max: {x: -1029, y: 319, z: 2589}
members: {}
flags: {}
owners:
unique-ids: [d51c9805-6298-4f93-9386-dfacad2eae28]
type: cuboid
priority: 0
weiixer_plot_1:
min: {x: 672, y: -64, z: 516}
max: {x: 689, y: 319, z: 537}
members: {}
flags: {}
owners:
unique-ids: [d6381dc3-59c9-4c0e-97cd-6e9a682a5d51]
type: cuboid
priority: 0
mcraftdan_plot_1:
min: {x: 736, y: -64, z: 800}
max: {x: 767, y: 319, z: 831}
members: {}
flags: {}
owners:
unique-ids: [d51c9805-6298-4f93-9386-dfacad2eae28]
type: cuboid
priority: 0
mcraftdan_plot_2:
min: {x: -96, y: -64, z: 528}
max: {x: 64, y: 319, z: 704}
members: {}
flags: {tnt: allow}
owners:
unique-ids: [d51c9805-6298-4f93-9386-dfacad2eae28]
type: cuboid
priority: 0
mcraftdan_plot_4:
min: {x: -1056, y: -64, z: 2560}
max: {x: -976, y: 319, z: 2623}
members: {}
flags: {}
owners:
unique-ids: [d51c9805-6298-4f93-9386-dfacad2eae28]
type: cuboid
priority: 0
lukas_plot_1:
min: {x: -746, y: -64, z: 1606}
max: {x: -631, y: 319, z: 1684}
members:
unique-ids: [3cb054a7-828c-4a48-9bb4-15e9b4f29558, c3371e36-f288-4eae-b9d5-b90e47258444]
flags: {}
owners:
unique-ids: [5fdf7eee-58b0-4fe3-9647-7236017cbedf]
type: cuboid
priority: 0
_spawn_portal:
min: {x: 390, y: 62, z: 456}
max: {x: 403, y: 69, z: 468}
members: {}
flags: {}
owners: {}
type: cuboid
priority: 0
voxain_plot_1:
min: {x: -7, y: -64, z: 344}
max: {x: 57, y: 319, z: 435}
members:
unique-ids: [ce17302f-a5b4-4b03-a3de-cdb9d4ca0409, d51c9805-6298-4f93-9386-dfacad2eae28]
flags: {}
owners:
unique-ids: [78fffe82-e08c-49e2-86c7-f0257708391e]
type: cuboid
priority: 0
zekro_plot_1:
min: {x: -16, y: -64, z: 750}
max: {x: 180, y: 319, z: 1020}
members:
unique-ids: [3cb054a7-828c-4a48-9bb4-15e9b4f29558, da3f4fb9-7486-4a64-b939-1c4e263c3b7b,
b7d57e48-f73c-46e2-9761-3c471327fb31, 5fdf7eee-58b0-4fe3-9647-7236017cbedf,
b6708a23-96b5-480b-90f9-c242bba54ac5, d6381dc3-59c9-4c0e-97cd-6e9a682a5d51,
715a6b4e-ad28-4bd2-a04e-8e900c4d7106]
flags: {}
owners:
unique-ids: [c3371e36-f288-4eae-b9d5-b90e47258444]
type: cuboid
priority: 0
_spawn_temple:
min: {x: 383, y: 58, z: 501}
max: {x: 395, y: 71, z: 513}
members: {}
flags: {}
owners: {}
type: cuboid
priority: 0
sinrex_plot_1:
min: {x: 3840, y: -64, z: -1825}
max: {x: 3940, y: 319, z: -1725}
members: {}
flags: {}
owners:
unique-ids: [5f35da29-c6a4-4f66-a429-37f87b17cdd5]
type: cuboid
priority: 0
skillkilller_plot_1:
min: {x: 397, y: -64, z: 146}
max: {x: 538, y: 319, z: 269}
members: {}
flags: {}
owners:
unique-ids: [da3f4fb9-7486-4a64-b939-1c4e263c3b7b]
type: cuboid
priority: 0
luxtracon_plot_1:
min: {x: -89, y: -64, z: 1037}
max: {x: 115, y: 319, z: 1241}
members:
unique-ids: [b6708a23-96b5-480b-90f9-c242bba54ac5, c3371e36-f288-4eae-b9d5-b90e47258444]
flags: {}
owners:
unique-ids: [3cb054a7-828c-4a48-9bb4-15e9b4f29558]
type: cuboid
priority: 0
zack_plot_1:
min: {x: 3356, y: -64, z: -2587}
max: {x: 3599, y: 319, z: -2286}
members:
unique-ids: [5f35da29-c6a4-4f66-a429-37f87b17cdd5, d6381dc3-59c9-4c0e-97cd-6e9a682a5d51]
flags: {}
owners:
unique-ids: [b7d57e48-f73c-46e2-9761-3c471327fb31]
type: cuboid
priority: 0
zekrotja_plot_4:
min: {x: 135, y: -64, z: 1560}
max: {x: 172, y: 319, z: 1600}
members:
unique-ids: [3cb054a7-828c-4a48-9bb4-15e9b4f29558]
flags: {sleep: allow, item-drop: allow, exp-drops: allow, use: allow, mob-damage: allow,
item-pickup: allow, damage-animals: allow, interact: allow, chest-access: allow,
use-anvil: allow}
owners:
unique-ids: [c3371e36-f288-4eae-b9d5-b90e47258444]
type: cuboid
priority: 0
mediaahh_plot_1:
min: {x: -480, y: -64, z: -80}
max: {x: -130, y: 319, z: 380}
members:
unique-ids: [d6381dc3-59c9-4c0e-97cd-6e9a682a5d51]
flags: {}
owners:
unique-ids: [74e73b86-723c-404b-898f-0d1952c8e08b]
type: cuboid
priority: 0
zack_plot_2:
min: {x: 4230, y: -64, z: -2114}
max: {x: 4341, y: 319, z: -1971}
members:
unique-ids: [5f35da29-c6a4-4f66-a429-37f87b17cdd5]
flags: {}
owners:
unique-ids: [b7d57e48-f73c-46e2-9761-3c471327fb31]
type: cuboid
priority: 0
__global__:
members: {}
flags: {notify-enter: false, enderman-grief: deny, notify-leave: false}
owners: {}
type: global
priority: 0

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#
# WorldGuard blacklist
#
# The blacklist lets you block actions, blocks, and items from being used.
# You choose a set of "items to affect" and a list of "actions to perform."
#
###############################################################################
#
# Example to block some ore mining and placement:
# [coal_ore,gold_ore,iron_ore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Events that you can detect:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
# - on-equip (an item is equipped to the player's armor slots)
# NOTE: on-equip is overprotective due to deficiencies in Bukkit API
# - on-dispense (a dispenser is about to dispense an item)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins with the 'worldguard.notify' permission)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - ignore-perms (comma-separated list of permissions to not affect - make up
# your very own permissions!)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
###############################################################################
#
# For more information, see:
# https://worldguard.enginehub.org/en/latest/blacklist/
#
###############################################################################
#
# Some examples follow.
# REMEMBER: If a line has # in front, it will be ignored.
#
# Deny lava buckets
#[lava_bucket]
#ignore-perms=my.own.madeup.permission
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coal_ore,gold_ore,iron_ore]
#ignore-groups=admins,mods
#on-break=notify,deny,log

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#
# WorldGuard's world configuration file
#
# This is a world configuration file. Anything placed into here will only
# affect this world. If you don't put anything in this file, then the
# settings will be inherited from the main configuration file.
#
# If you see {} below, that means that there are NO entries in this file.
# Remove the {} and add your own entries.
#
regions:
titles-always-use-default-times: true

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#
# WorldGuard blacklist
#
# The blacklist lets you block actions, blocks, and items from being used.
# You choose a set of "items to affect" and a list of "actions to perform."
#
###############################################################################
#
# Example to block some ore mining and placement:
# [coal_ore,gold_ore,iron_ore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Events that you can detect:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
# - on-equip (an item is equipped to the player's armor slots)
# NOTE: on-equip is overprotective due to deficiencies in Bukkit API
# - on-dispense (a dispenser is about to dispense an item)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins with the 'worldguard.notify' permission)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - ignore-perms (comma-separated list of permissions to not affect - make up
# your very own permissions!)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
###############################################################################
#
# For more information, see:
# https://worldguard.enginehub.org/en/latest/blacklist/
#
###############################################################################
#
# Some examples follow.
# REMEMBER: If a line has # in front, it will be ignored.
#
# Deny lava buckets
#[lava_bucket]
#ignore-perms=my.own.madeup.permission
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coal_ore,gold_ore,iron_ore]
#ignore-groups=admins,mods
#on-break=notify,deny,log

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#
# WorldGuard's world configuration file
#
# This is a world configuration file. Anything placed into here will only
# affect this world. If you don't put anything in this file, then the
# settings will be inherited from the main configuration file.
#
# If you see {} below, that means that there are NO entries in this file.
# Remove the {} and add your own entries.
#
regions:
titles-always-use-default-times: true