Initial Commit

Commit Suicide

add disabled jars to lfs

remove mods

re-add mods
This commit is contained in:
luxtracon
2025-11-01 17:56:55 +01:00
commit 60535c0011
377 changed files with 14211 additions and 0 deletions

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[general]
#
#How dynamic assets are generated.
#- NEVER: No asset will be generated. Use this if you have an external pack that adds assets for the block, otherwise you'll get missing assets everywhere
#- RUN_ONCE: Assets will be generated once every session. Subsequent reloads of resource/data pack will not regenerate them even if assets might have changed as a consequence
#- CACHED: Generate the assets on first boot and saves them to a cache folder in .minecraft/dynamic-data-pack-cache. If mods or packs change it will regenerate the cache. If not, subsequent reload won't generate anything and just read the cached ones as a normal pack.
#- CACHED_ZIPPED: Generate the assets on first boot and saves them to a cache zip file in .minecraft/dynamic-data-pack-cache. If mods or packs change it will regenerate the cache. If not, subsequent reload won't generate anything and just read the cached ones as a normal pack.
#- ALWAYS: Will always generate the assets & will be stored in memory. No cache is used. Unintuitively, this is often the fastest method as any disk access will be slow.
#Try and see what works best for you.
#Allowed Values: NEVER, RUN_ONCE, CACHED, CACHED_ZIPPED, ALWAYS
server_assets_generation_mode = "ALWAYS"
#Puts all the added items into a new Every Compat tab instead of their own mod tabs. Be warned that if disabled it could cause some issue with some mods that have custom tabs
creative_tab = true
#Allow the item_search or searchBar to be visible.
tab_item_search = true
#Sends a packet to verify all dependencies mod versions are the same on connect. DIsable if it causes issues
mod_version_check_packet = true
#Don't touch unless you are told to
debug_packet = false
[general.tooltips]
#Enabled tooltips showing which mod an EC item is from
mod_origin_enabled = true
#Enabled tooltips showing which block type an EC item is made from
block_type_enabled = true
#Only show on advanced settings
show_on_advanced_tooltips = false